Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
DOUG DOUG
U.S Class(es): 100, 101, 102
Class Status: Active
First Use: Sep-04-2018
First Use in Commerce: Jun-18-2020
On-line retail store services featuring figurines, plush toys;
U.S Class(es): 100, 101, 107
First Use in Commerce: Sep-04-2018
Entertainment in the nature of live performances by social media influencers; Entertainment in the nature of video game tournaments; Entertainment media production services for the internet; Entertainment services in the nature of arranging social entertainment events; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of hosting social entertainment events; Entertainment services in the nature of organizing social entertainment events; Entertainment services, namely, conducting contests; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing podcasts in the field of interactive media, video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing video podcasts in the field of interactive media, video games; Entertainment services, namely, storytelling; Arranging and conducting special events for social entertainment purposes; Arranging, organizing, conducting, and hosting social entertainment events; Conducting of entertainment events in the nature of interactive video gaming; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Hosting social entertainment events, namely, interactive video gaming, for others; Media production services, namely, video and film production; Organization of entertainment events in the nature of interactive video gaming; Providing entertainment information about video game tournaments and competitions via a website; Providing entertainment information in the fields of video games via a website; Providing a website featuring entertainment information in the fields of video games; Providing information in the field of entertainment; Providing online interviews featuring social media influencers in the field of video games for entertainment purposes; Video production; Video film production;