Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
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Reconsidering portfolio management as revenue management
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Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Apparatus for recording, transmission or reproduction of sound or images; prerecorded magnetic data carriers featuring computer games software; prerecorded digital video recording discs featuring commentary, analysis, advice, interviews, highlights and clips on computer game software and computer games; prerecorded compact discs, DVDs and other digital recording media, namely, video discs, audio discs, audio tapes, video tapes, audio and pre-recorded video cassettes and compact discs all featuring computer games software; data processing equipment, namely, computers; downloadable computer software for playing video, computer and online games; computer hardware; computer peripherals; downloadable computer games software; downloadable computer software for video games and games machines; downloadable computer programs for video and computer games; downloadable computer application software for mobile phones, namely, software for use in video games and computer games; downloadable computer software for mobile phones, smartphones and computer tablets for playing video, computer and online games; downloadable software for mobile computers for playing video, computer and online games; downloadable software applications for use with mobile devices for playing video, computer and online games; video discs, audio discs, audio tapes, video tapes, audio cassettes, compact discs all featuring computer games software; optical discs featuring computer games software; prerecorded magnetic discs featuring computer games software; prerecorded CD-ROMs in the nature of multimedia software recorded on CD-ROMs for computers featuring computer games software; prerecorded magnetic data bearing record carriers for computers featuring computer games software; pre-recorded USB portable flash memory devices in the nature of pre-recorded USB flash drives featuring computer games software; musical sound recordings; video recordings featuring computer games and computer games software; downloadable software for playing video, computer and on-line games; downloadable software for enabling video, computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; downloadable games software for playing computer games for mobile phones, smartphones and computer tablets; downloadable educational software featuring instructions for playing games; downloadable electronic publications provided on-line from databases for the Internet in the nature of newsletters, journals, magazines and guidebooks in the field of computer games; video screens; audio and visual enhancers intended to improve the brightness and clarity of the visual display from game consoles, the quality of broadcast from DVD and other players, namely, audio and video-mixer, video and audio converter, portable video streaming and recording digital electronic device for recording, transmitting, and reviewing text, data, image, and audio files, video-receivers and video adapters; disk drives for computers; video game cartridges; downloadable video game programs; downloadable video game software; recorded software for enhancing and developing video games; headphones; peripheral apparatus, instruments and equipment for computers, namely, computer keyboards, computer monitors, computer mice, joysticks for use with computers other than for video games, mouse pads being a type of computer peripheral, web cameras and computer docking stations; downloadable software in use for computer games featuring animated cartoons; virtual reality helmets; loudspeakers; magnets and decorative magnets; megaphones; neon signs; pedometers; personal stereos; walkie-talkies; magnetically encoded gift cards; downloadable software for the exchange of gift cards and virtual currency; downloadable podcasts in the field of computer games; downloadable webcasts in the field of computer games; mobile telephone accessories in the nature of belt clips, wireless mobile phone headsets, hands-free kits and cases for mobile phones and smartphones, and protective hands-free cases for tablet computers; simulators for the steering and control of vehicles; simulators for re-enacting battles, namely, downloadable virtual reality training simulation software in the field of battle reenactment for use to reenact battles; structural parts and fittings for all the aforesaid goods;
U.S Class(es): 100, 101, 107
Education, namely, the presentation of lectures, classes, seminars, workshops, panel discussions and non-downloadable webinars in the field of computer education, computer gaming, and computer programming; providing of education training in the field of computer education, computer gaming, and computer programming; entertainment services, namely, providing online massively multi-player computer games, online computer game tournaments, virtual sports leagues and production and distribution of online game shows; organizing community sporting and cultural activities; entertainment provided via the Internet, namely, providing online multi-player video games via the Internet; online gaming services, namely, providing online computer games, non-downloadable online game software, and online massively multi-player video games; providing on-line computer games,; multiplayer matching gaming services; on-line entertainment in the nature of online computer game tournaments, fantasy virtual sports leagues and production and distribution of games shows; providing on-line information in the field of computer gaming entertainment; entertainment services, namely, providing temporary use of non-downloadable interactive, electronic, computer, and video games by cellular telephone communication; entertainment services, namely, providing temporary use of online non-downloadable interactive, electronic, computer, and video games by or for use on cellular telephones; providing on-line non-downloadable electronic publications in the nature of newsletters, journals, magazines and guidebooks in the field of computer games; publishing services, namely, book publishing, journal publishing, newsletter publishing, magazine publishing and guidebook publishing; organisation of sport competitions and cultural events for cultural purposes in the nature of strategy, storytelling, fantasy and action games; providing amusement parks; provision of online tutorials in the field of computer games, namely, providing online non-downloadable tutorial e-books in the field of computer games and providing online tutorial videos in the field of computer games; educational services, namely, conducting of online tutorials in the field of computer games; information, advisory and consultancy services relating to all of the aforementioned services;