Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
conducting training workshops for teachers and instructors on the use of curricula to prevent youth violence;
pre-recorded videos regarding the prevention of youth violence;
printed educational material; namely, a kit comprised of a teacher's guide and lesson cards regarding youth violence prevention;
Software as a service (SAAS) services, namely, hosting software for use by others for use in [ classroom management and organization, ] lesson plan administration, [ student rewards administration, ] educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training, and organization and administration of educational tasks for students; Software as a service (SAAS) services, namely, hosting software for use by others to aid with teaching social-emotional learning curricula and training materials used therewith, namely, non-downloadable software featuring instructions for teachers and other school staff; Software as a service (SAAS) services, namely, hosting software for use by others to aid with teaching social-emotional learning curricula and training materials used therewith, namely, non-downloadable software featuring instructions for teachers and other school staff; providing online, non-downloadable software for use by others for use in [ classroom management and organization, ] lesson plan administration, [ student rewards administration, ] educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training, and organization and administration of educational tasks for students; providing online, non-downloadable software to aid with teaching social-emotional learning curricula and training materials used therewith, namely, non-downloadable software featuring instructions for teachers and other school staff; Technical support services, namely, troubleshooting of computer software problems;
Educational services, namely, conducting training workshops for teachers and instructors in the use of curricula on social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse and distributing course materials through a web site in connection therewith; providing information relating to educational services; educational services, namely, providing online courses of instruction at the early childhood through eighth grade level and distribution of course material in connection therewith; educational services, namely, providing online instruction in the field of social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse; educational services, namely, developing curriculum for teachers and educators; educational services, namely, developing curriculum for others in the field of social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse; educational services, namely, developing curriculum for others in the field of social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse; providing on-line newsletters in the field social-emotional learning, personal safety information and information on the prevention of bullying, peer sexual harassment, youth violence and child abuse; providing educational information in the field of social-emotional learning;
providing information in the field of personal safety; providing information concerning the prevention of bullying, peer sexual harassment, youth violence and child abuse;
Pre-recorded videos and DVDs regarding the prevention of youth violence, bullying, peer sexual harassment, and child abuse; [ Downloadable mobile applications for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training, and organization and administration of educational tasks for students; downloadable mobile applications to aid with teaching social-emotional learning curricula; computer application software for mobile phones and portable electronic devices for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software to aid with teaching social-emotional learning curricula; computer application software for mobile devices for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software for mobile devices to aid with teaching social-emotional learning curricula; computer application software for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software to aid with teaching social-emotional learning curricula; downloadable mobile applications for use in classroom management and organization, lesson plan administration, student rewards administration, and organization and administration of educational tasks for students; downloadable mobile applications to aid with teaching social-emotional learning curricula ; computer application software for mobile phones and portable electronic devices, namely, software for use in classroom management and organization, lesson plan administration, student rewards administration, and organization and administration of educational tasks for students; computer application software for mobile phones and portable electronic devices to aid with teaching social-emotional learning curricula; Downloadable mobile applications for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training, and organization and administration of educational tasks for students; downloadable mobile applications to aid with teaching social-emotional learning curricula; computer application software for mobile phones and portable electronic devices for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software to aid with teaching social-emotional learning curricula; computer application software for mobile devices for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software for mobile devices to aid with teaching social-emotional learning curricula; computer application software for use in classroom management and organization, lesson plan administration, student rewards administration, educational games, lesson delivery, lesson delivery tracking, parent education, training of school staff, tracking of staff training and organization and administration of educational tasks for students; computer application software to aid with teaching social-emotional learning curricula; downloadable mobile applications for use in classroom management and organization, lesson plan administration, student rewards administration, and organization and administration of educational tasks for students; downloadable mobile applications to aid with teaching social-emotional learning curricula; computer application software for mobile phones and portable electronic devices, namely, software for use in classroom management and organization, lesson plan administration, student rewards administration, and organization and administration of educational tasks for students; computer application software for mobile phones and portable electronic devices to aid with teaching social-emotional learning curricula ];
Pre-recorded videotapes, DVDs [ and CD-ROMs ] featuring social-emotional learning and personal safety information and information on the prevention of bullying, peer sexual harassment, youth violence and child abuse;
Printed education materials, namely, brochures [ and newsletters ] and kits comprised of teacher's guides and lesson materials featuring social-emotional learning and personal safety information and information on the prevention of bullying, peer sexual harassment, youth violence and child abuse;
educational services, namely, conducting training workshops for teachers and instructors in the use of curricula on social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse and distributing course materials through a web site in connection therewith;
[ Behavioral research in the area of social-emotional learning, personal safety and the prevention of bullying, peer sexual harassment, youth violence and child abuse ];