Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
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[ prerecorded video optical disks featuring sports and entertainment events; prerecorded audio and videotapes featuring sports and entertainment events ] * (( providing online videos featuring sports events and mixed martial arts, not downloadable )) *;
entertainment services, namely conducting martial arts competitions, events and personal appearances for live and prerecorded transmission by means of cable, broadcast, satellite and other media;
blankets; [ kitchen towels; ] towels; flags [ and pennants of textile ];
entertainment in the nature of multi-disciplined fighting competitions;
Clothing and wearing apparel, namely, warm-up suits, sweatshirts, sweatpants; tee-shirts; polo shirts; golf shirts; sports shirts; tank tops; [ vests; pants for babies; baby booties; ] [ belts; ] [ neckties; suspenders; ] bandanas; beach sandals; infant and toddler sleepwear; [ robes; nightshirts and night gowns; ] pajamas and loungewear; [ bathing suits; ] [ beach wear; ] [ diaper sets; toddler short sets; ] jogging suits; [ rompers; boys short sets; ] [ socks; playsuits; coveralls; ] wristbands; [ suits, namely, union suits in the nature of a one-piece long john; ] shorts; [ skirts; blouses; pants; slacks; ] shirts; jackets; [ referees and umpires uniforms; ] athletic uniforms; jerseys, namely, jerseys featuring reproductions of professional athletic team logos; [ sweaters; parkas; turtlenecks; mittens and gloves; ] underwear; jerseys; [ bowties; ] headwear [ and scarves ] ; [ ear muffs; earbands and ] headbands; [ hosiery; ] [ rainwear, namely, rain ] [ ponchos and ] jackets; footwear, namely, shoes, [ boots ] and slippers; [ bath thongs; ] nylon shells; hats; caps; [ visors; ] aprons; [ cloth and ski bibs; ] [ canvas footwear; knickers; ] [ wind resistant jackets; ] [ masquerade costumes; blazers; leg warmers; jeans; leotards; ] workout and sports apparel, namely, shorts, jackets, [ slacks, ] shirts;
entertainment services, namely, production of martial arts competitions, events, information, entertainment shows and interactive programs both live and for distribution via television, cable, satellite, audio and video media, [ cartridges, video and computer discs, ] and communication and global computer networks;