Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Sec. 8 - Entire Registration
First Use: Sep-05-2018
First Use in Commerce: Sep-05-2018
Computer hardware; Computer peripherals; Wearable computer hardware in the nature of camera glasses; Wearable computer peripherals, namely, camera glasses; Computer hardware and peripherals for remotely accessing, capturing, transmitting and displaying pictures, video, audio and data; Cameras; Digital cameras; Digital video cameras; Video cameras; Video recorders; Remote controls for cameras and video recorders; Software for cameras, video cameras and video recorders, namely, software for operating cameras, video cameras and video recorders, editing images and videos from cameras; Software for setting up, configuring, and controlling wearable computer hardware and peripherals; Spherical photo and video capture cameras; Cameras for producing 360 views; Panoramic cameras; Central array boards being computer graphics boards and audio circuit boards and related computer hardware and software for spherical photo and video capture cameras, in particular software for producing 360 degree images, editing videos, and editing images from cameras; Software tools and applications to support spherical video content, namely software for editing spherical video content; Computer software for taking, capturing, managing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, commenting on, transmitting and displaying spherical and panoramic photo and video content; Downloadable multimedia files containing digital photos, video, audio, and other digital data in the field of entertainment, photography, and online social networking; Downloadable computer software application which allows users to create avatars, graphic icons, symbols, graphical depictions of people, places and things, fanciful designs, comics and phrases that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, the Internet, and other communication networks; Computer software application for creating digital animation, animated vignettes, video games, television shows and movies with user created avatars, graphic icons, symbols, graphical depictions of people, places and things, fanciful designs, comics, and phrases; Video and electronic game software; Computer application software for processing electronic payments and transferring funds to and from others; Computer software, namely, an electronic financial platform that accommodates both payment and receipt of payment transactions in an integrated mobile phone, mobile device, and web based environment; Computer software for generating computer generated codes and quick response codes; Computer authentication software for controlling access to and communications with computers and computer networks;