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The mark consists of a brown shield design with the words "BEVERLY HILLS" in yellow appearing therein and a yellow decorative border outlining the shield and creating two symmetrical scrolls at the bottom of the shield.
The color(s) brown and yellow is/are claimed as a feature of the mark.
"BEVERLY HILLS"
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Downloadable computer programs featuring virtual goods, namely, headwear, bags, backpacks, art, toys and toy accessories for use online and in online virtual worlds; downloadable software for the creation of computer-generated imagery, graphics and content for use in game and non-game worlds, online universes, and metaverse environments; downloadable computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with online member communities; digital collectibles, namely, downloadable image files of a specific city or street in Los Angeles county in the state of California and text and audio-visual media file containing artwork, text, audio, and video relating to general consumer merchandise, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones, branded general consumer merchandise authenticated by non-fungible tokens (NFTs); downloadable digital image files of a specific city or street in Los Angeles county in the state of California and audiovisual media files containing artwork, text, audio, and video relating to general consumer merchandise, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones, branded general consumer merchandise authenticated by non-fungible tokens (NFTs); downloadable electronic data files featuring images, graphics, text, and audio-visual media content relating to general consumer merchandise, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones, branded general consumer merchandise that are authenticated by non-fungible tokens (NFTs); digital media, namely, blockchain-based digital collectibles featuring images, graphics, text, and audio-visual media content relating to general consumer merchandise, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones, branded general consumer merchandise authenticated by non-fungible tokens (NFTs); downloadable digital collectibles in the nature of downloadable image files of a specific city or street in Los Angeles county in the state of California authenticated by non-fungible tokens (NFTs); downloadable files containing virtual and digital interactive representations of a specific city or street in Los Angeles county in the state of California for use in virtual experiences, augmented reality experiences, and the metaverse; downloadable multimedia files, audio recordings, video recordings, and image files containing content, artwork, text, audio, and video relating to a specific city or street in Los Angeles county in the state of California, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); downloadable computer applications and software browser extensions, software widgets, emoticon files, badge files, images of a specific city or street in Los Angeles county in the state of California, game software enhancements and components in the nature of software updates, image files, music files, audio files, video files, graphic art, and electronic data files, in each case, featuring general consumer merchandise in the nature of game software updates, image files of collectible items in the nature of branded consumer merchandise, namely, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones authenticated by non-fungible tokens (NFTs), tickets to music events, artwork, and, photography, audio files in the field of music, and, poetry, video files in the field of music concerts, sporting events and sports highlights, graphic art reproductions, and electronic data files featuring recipes; downloadable digital assets, electronic data files, crypto collectibles, and blockchain based non-fungible collectibles in the nature of game software updates, image files of collectible items in the nature of branded consumer merchandise, namely, clothing, footwear, headwear, jewelry, accessories in the nature of purses, handbags, backpacks, wallets, gloves, sunglasses, scarves, and, protective cases for cell phones authenticated by non-fungible tokens (NFTs), tickets to music events, artwork, and, photography, music files, in the field of music, and, poetry, video files in the field of music concerts, sporting events and sports highlights, graphic art reproductions, and electronic data files featuring income tax forms and recipes all authenticated by non-fungible tokens (NFTs); downloadable computer software for allowing users inside in the metaverse, augmented reality, and virtual worlds, and video games to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and augmented reality experiences and utilize virtual goods and items;
U.S Class(es): 100, 101, 107
Entertainment services, namely, providing metaverse experiences, namely, virtual reality game services provided on-line from a computer network; live entertainment services, namely, providing on-line actual and virtual music concerts and other virtual sporting events in the nature of football, basketball, and soccer matches and art exhibitions entertainment events; entertainment services, namely, providing online, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, backpacks, art, and clothing accessories for use in virtual environments created for entertainment purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes;