Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
F ONE SIM RACING
U.S Class(es): 100, 101, 104
Class Status: Active
Telecommunication gateway services; broadcasting services, namely, radio and television broadcasting of programs relating to sports and sports events, cable television program broadcasting, radio broadcasting, distribution and transmission of data via analogue television, digital television, cable television, satellite television, pay-per-view television and radio and interactive television; video broadcasting via the Internet, mobile phone networks; Telecommunications being streaming of computer and video games, computer and video game events, tournaments and leagues via an online network on the Internet; wireless electronic transmission of data and information via a global computer network; provision of access to a worldwide computer network and telecommunications networks for downloading computer software and information; transmission of information via local networks, global computer networks and telecommunication networks; providing access to advertising websites, news websites, information websites and websites featuring digital audio, video, text and other multimedia content, via local networks, global computer networks and telecommunications networks; provision of electronic communication links, namely, providing on-line communications links which transfer the web site user to other local and global web pages; provision of telecommunications connections and access to the Internet and computer databases; receipt and delivery of messages, documents and other data by electronic transmission; communication and broadcasting of information and advertising by computer, computer terminals, the Internet, television, mobile communications device, telegraphy, telephone, wireless communications; radio and television broadcasting of programs relating to e-sports (electronic sports) and e-sports events; Internet communication services, namely, transmitting streamed sound and audiovisual recordings via the Internet; audio visual communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks; communication services namely, the transmission of advertising, images, text and data, information, voices, sound and data by telecommunications networks; provision of information relating to communications namely, providing information in the field of telecommunications; providing access to websites offering simulator racing and e-sport services; providing Internet chat rooms, Internet forums and electronic bulletin boards for transmission of messages among computer users in relation to electronic sports.;
U.S Class(es): 100, 101, 107
Entertainment services in the form of online electronic, computer and video games services provided by means of the Internet; entertainment services, namely, providing temporary use of non-downloadable video games; organising of games; providing temporary use of non-downloadable video games played via a global computer network; education and entertainment services in the form of providing online non-downloadable video featuring automobiles and motor sports, online video games, electronic audio visual content being online non-downloadable recordings and live action videos featuring automobiles and motor sports, production of radio and television programmes and television shows; organising of e-sports competitions; arranging and conducting of e-sports activities; education and entertainment in the form of organization of professional e-sports events and exhibitions involving the use of motorized vehicles, sports figures, athletes, celebrities, and sports events; providing online information in the field of computer gaming entertainment; Arranging and conducting of computer and video game events, in particular of computer and video game tournaments, leagues, fairs and conventions; entertainment services in the form of providing an internet website portal in the field of music, online non-downloadable video, computer games, online multi-player games and computer games for virtual reality environments, all provided by means of the Internet; entertainment service provided using interactive software, namely, virtual reality game services provided on-line via the internet; information and advisory services relating to entertainment and sports and leisure activities, namely, providing information in the field of entertainment, recreation and leisure activities and advisory services relating to sports; organisation of sporting competitions; organisation of sports competitions for entertainment; provision of databases online relating to sports and leisure, namely, providing an on-line computer database featuring information regarding automobile-related sports and motor sports; advisory, information and consultancy services relating to the aforesaid, namely, consultation in the field of special event planning for automobiles and motor sports for social entertainment purposes; Providing on-line computer games; providing a computer game for use network-wide by network users; Electronic games services provided via a global computer network; providing online computer games on a computer network; Providing interactive multi-player online computer games services via the internet and electronic communication networks; Electronic games services provided from a computer database and by means of the internet; providing television programmes, not downloadable, via video-on-demand transmission services.;