Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
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Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
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We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Huski bridges the gap between the traditional “Search & Watch” solutions offered to law firms to assist with tasks related to the registration and maintenance of trademarks and the “Brand Protection” tools meant to assist with trademark enforcement.
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LULU LEMON STUDIO
"STUDIO"
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Fitness electronic device, namely, flat video display incorporating embedded computer software used for interactive physical and mental studio training featuring a full-length mirror and training content simultaneously; full-length flat panel display screen incorporating embedded computer software that functions as a mirror for the user and features video content simultaneously on a single display; fitness electronic device, namely, flat video display incorporating embedded computer software used for interactive physical and mental training that functions as a mirror for the user and features fitness training content simultaneously; fitness electronic device, namely, flat video display incorporating embedded computer software for wireless video rebroadcasting training content for fitness and wellness purposes; fitness electronic device, namely, flat video display incorporating embedded computer software for sharing training content for fitness and wellness purposes; fitness electronic device, namely, flat video display incorporating embedded computer software for video streaming training content for fitness and wellness purposes; downloadable software in the nature of an application for use by individuals participating in exercise, physical training, and exercise instruction for detecting, storing and reporting physical activity level and for developing and monitoring personal activity and exercise plans, and training goals; computer application software for mobile devices, namely, software to assist the user with exercise, fitness, wellness and personal development; downloadable software, namely, computer application used in connection with an electronic flat video display used for interactive physical and mental training that enables the user to watch himself or herself and fitness training content simultaneously; downloadable software, namely, computer application used in connection with an electronic flat video display used for interactive physical and mental training showing users training content while watching themselves practicing; downloadable educational software containing topics of instruction in fitness and meditation; downloadable mobile application software used in connection with a full-length flat panel display screen that enables the user to watch himself or herself and video content simultaneously on a single display; downloadable educational software featuring instruction in fitness and meditation; digital media, namely, downloadable audio and audiovisual recordings featuring content in the field of exercise, fitness, wellness and personal development; downloadable software in the nature of a mobile application for accessing live and on-demand fitness classes featuring interactive physical and mental training exercises;
U.S Class(es): 100, 101, 102
Online advertising and marketing services in the fields of fitness studios, fitness, and exercise; arranging subscriptions to audio and visual fitness training content for others; retail store services featuring clothing, apparel, accessories, headwear, footwear, bags, backpacks, water bottles, towels, fitness equipment, exercise equipment, yoga equipment, personal exercise mats, cleaning preparations, electronic fitness devices, and electronic flat video displays; organization and management of customer loyalty programs for commercial purposes; business administration of consumer loyalty programs; promoting the special events of others in the fields of fitness and exercise; promotion of goods and services through sponsorship of sports events and fitness studios; promotional sponsorship of athletic events; promotion services to promote public awareness about the benefits of physical activity;
U.S Class(es): 100, 101, 104
Streaming of audio and video materials on the internet featuring physical fitness studio classes, training, and instruction;
U.S Class(es): 100, 101, 107
Health club services, namely, providing health and fitness training in fitness studios; educational services, namely, providing classes, workshops and seminars in the fields of fitness and exercise, all accessible through a global computer network and mobile devices; physical fitness instruction and consultation accessible through a global computer network and mobile devices; physical fitness conditioning classes accessible through a global computer network and mobile devices; physical fitness training services accessible through a global computer network and mobile devices; providing educational information in the field of exercise and physical fitness accessible through a global computer network and mobile devices; providing fitness and exercise facilities; conducting fitness classes; physical fitness studio services, namely, providing exercise classes and fitness classes; arranging and conducting of fitness classes; personal trainer fitness services; entertainment services, namely providing information by means of audio and video presentations in the fields of fitness and exercise; entertainment services in the nature of arranging social community entertainment events featuring fitness and exercise; organization of sports competitions; health club services, namely, providing instruction and equipment in the field of physical exercise;