Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 100, 101, 107
Class Status: Active
Entertainment services performed by singers, namely, live music concerts featuring singers and live performances by a musical singing group; presentation of entertainment performances, namely, planning arrangements of showing musical performances and organization of cultural shows featuring music; organization of exhibitions and events for cultural purposes; providing of digital music via mobile devices, namely, providing non-downloadable playback of music via global communications networks on mobile phones; production of animations or animated films; entertainer services for presenting live musical performances, and other performances in the field of entertainment by a professional entertainer; recording, production and distribution of films, video and audio recordings, radio and television programs; production of audio recordings; presentation of musical performances; production of music; gaming services; arranging and conducting of competitions for educational or entertainment purposes; digital filming services; arranging and conducting of cultural experience events; arranging and conducting of seminars, conferences and exhibitions for cultural or educational purposes, namely, electronic game competitions, soccer games, swim meets; art gallery services for cultural or educational purposes; instruction in acting, singing and dancing; organizing and arranging exhibitions for entertainment purposes; fan club services in the nature of entertainment; ticket reservation and booking services for entertainment, sporting and cultural events; entertainment services, in the nature of arranging social entertainment events; providing facilities for movies, shows, plays, music or educational training; providing audio or video studios; providing user ratings for entertainment or cultural purposes; distance learning services; education and training services relating to the music and entertainment industries, namely, arranging and conduct classes, seminars and workshops in the field of dance and music; multimedia publishing of printed matter, books, magazines, journals, newspapers, newsletters, tutorials, maps, graphics, photographs, videos, music and electronic publications; rental of audio recordings via internet online, namely, rental of musical recordings that may be downloaded from an Internet web site and rental of music recordings via the Internet; providing online electronic publications, not downloadable; presentation of concerts, namely, live music concerts; club services in the nature of entertainment and education; entertainment by means of wireless television broadcasts; nightclub services [entertainment]; news reporter services relating to gathering and dissemination of news; entertainment services, namely, providing an on-line virtual environment for trading virtual entertainment collectibles and tokens; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; virtual reality game services provided on-line from a computer network; presentation of musical performances using virtual environment (metaverse); entertainer services for presenting live musical performances, and other performances in the field of entertainment by a professional entertainer using virtual environment (metaverse); organizing of social entertainment events relating to entertainer, namely, organizing a fan club relating to an entertainer using virtual environment (metaverse); education for artists, namely, educational services being classes in the field of art, using virtual environment (metaverse); training and instruction using virtual environment (metaverse); providing facilities for movies, shows, plays, music or educational training using virtual environment (metaverse);