Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
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For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
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The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
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MR BEAST LAB
U.S Class(es): 022, 039
Class Status: Active
Clothing, namely, tops, t-shirts, shirts, hoodies, fleece tops, athletic tops, bottoms, pants, shorts, skirts, dresses and jackets; footwear; headwear, namely, hats, caps and visors; Costumes for use in children's dress up play; Sleepwear; Swimwear; Socks; Underwear; Ponchos;
U.S Class(es): 022, 023, 038, 050
Action toys in the nature of action figures and collectible toy figures; Children's electronic multiple activity toys; Construction toys; Craft toys sold complete, namely, toy model hobby craft kits for constructing toy models comprised of toy building structures, toy vehicles, action figures, and toy food; Craft toys sold in kit form, namely, toy model hobby craft kits for constructing toy models comprised of toy building structures, toy vehicles, action figures, and toy food; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Electronic activity toys; Electronic activity toys incorporating a talking mechanism; Modeled plastic figurines being toys; Plush toys; Ride-on toys; Toy figures; Toy models; Toy vehicles; Toy jewelry; Toy scooters; Toy wheelbarrows; Children's ride-on toy vehicles; Novelty toys, namely, party favors in the nature of small toys for children's parties; Pedal-propelled wheeled ride-on toys; Apparatus for use with board games, namely, counters and dice; Articles for use in playing board games, namely, dice towers; Hand held units for playing electronic games; Hand held units for playing Electronic games with integrated visual displays; Electronic games other than those adapted for use with television receivers only; Board games; Games adapted for use with an external display screen or monitor, namely, hand-held units for playing electronic games for use with external display screen or monitor; Games adapted for use with dot matrix liquid crystal displays, namely, hand-held units for playing electronic games for use with external display screens or monitor; Playing cards; Card games; Dolls; Electronic action toys; Inflatable toys; Toy Action figures; Tactile educational toys and playthings, namely, children's educational toys for developing fine motor skills; Tactile educational games and playthings, namely, children's educational games for developing fine motor skills; Educational playthings, namely, educational card games; Trading card games; Paper party favours; Paper party hats; Plastic Party hats; Party balloons; Party games; Hand-held Party poppers; Party streamers; Puzzles board games; Jigsaw puzzles;
U.S Class(es): 021, 023, 026, 036, 038
Computer games cartridges; Computer games entertainment software; Video games software recorded on cartridges; Recorded software and programmes for use with electronic games of all kinds; Computer game programs recorded on tapes, namely, computer game cassettes; Downloadable computer programs for computer games in the nature of computer programs for rendering video and for playing computer games; Recorded computer programs for playing games in the nature of computer programs for rendering images of pre-recorded games; Downloadable computer programs for playing video games in the nature of video game programs; Computer games programs; Computer games programs recorded on tapes, namely, computer game cassettes; Programed video games, namely, downloadable video game software; Computer program discs, namely, recorded computer game software in the field of recreational game programs; Downloadable computer games programs and downloadable software for playing games; Downloadable computer game software applications; Protective helmets; Motion pictures films and films for television featuring children's entertainment; Pre-recorded video disks featuring motion picture films featuring children's entertainment; Pre-recorded video disks featuring cinematographic films featuring Animated cartoons; Pre-recorded video disks featuring motion picture videos featuring children's entertainment and animated cartoons; Pre-recorded video disks featuring motion picture films featuring children's entertainment and animated cartoons; Pre-recorded video disks featuring films featuring children's entertainment and animated cartoons; Pre-recorded video disks featuring cinematographic films featuring children's entertainment and animated cartoons; Pre-recorded video disks featuring films featuring children's entertainment and animated cartoons; Electronic publications, namely, books, magazines, newsletters and journals featuring children's entertainment in the field of animated cartoons, all recorded on computer media; Downloadable electronic publications in the nature of books, magazines, newsletters and journals in the field of children's entertainment; Electronic publications in the nature of books, magazines, newsletters and journals in the field of children's entertainment sold and distributed online; Pre-recorded DVDs featuring children's entertainment and animated cartoons; Downloadable audio recordings featuring children's entertainment;
U.S Class(es): 002, 005, 022, 023, 029, 037, 038, 050
Adhesive-backed stickers; Stickers, namely, decalcomanias; Printed sticker activity books; Stickers in the nature of stationery; Adhesive backed stationery for use as decorative trim, namely, stickers; Adhesive paper films for stationery purposes, namely, stickers; Erasers; Gum Arabic glue in the nature of adhesives for stationery or household purposes; Stationery; Patterned stationery; Pastes for stationery or household purposes; Art paper; Paper crafts materials, namely, children's art and craft paper kits and craft paper embossers being office requisites; Paper articles in the nature of craft paper; Craft paper; Paper napkins; Paper place mats; Paper tablecloths; Paper party decorations; Paper gift cards in the nature of stationery; Paper gift bags; Plastic gift bags; Paper for decorations; Paper gift wrap; Printed invitations; Arts and Craft kits for painting and making posters; Arts and Craft kits comprised primarily of papier mache for use in model construction, namely, papier mache figurines; Adhesive backed films for use as decalcomanias; Decalcomanias; Printed trading cards, other than for games; Printing blocks; Children's paint-boxes for use in schools; Children's painting sets; Artists' materials, namely, art pads, art paper, artists' brushes, artists' pastels and artists' pens; Modelling materials, namely, modelling clay; Writing materials, namely, writing paper, pencils, envelopes and art paper; Drawing materials; Coloured liquids for use in childrens' crafts, namely, liquid paint felt tip marking and coloring applicators; Craft cardboard for use in children's crafts, namely, children's arts and craft papers; Art materials, namely, paint boxes for use in schools; Modelling clay; Artists' materials, namely, moulds for modelling clays; Printed coloring books; Printed books for children; Printed books for colouring purposes; Printed books featuring fairy tales; Printed picture books; Printed books in the nature of literary works; Printed calendars; Printed diaries (printed matter); blank writing journals; Paper notebooks; Printed children's entertainment promotional publications; Printed publications, namely, children's magazines relating to cartoon characters; Periodical printed publications for children; Printed publications for children; Sketch pads; Printed booklets in the field of rules of play relating to games; Printed trading cards, other than for games; Printed matter, namely, printed instruction game book manuals for use with board games; Printed booklets in the field of rules of play relating to games; Printed Rule books for playing games;
U.S Class(es): 100, 101, 107
Children's entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainer services; Production of animated films and cartoon television programs; Motion picture film production; Publication of audio books in the field of children's entertainment; Publication of books in the field of children's entertainment; Publication of e-books in the field of children's entertainment; Publication of magazines in the field of children's entertainment; Multimedia publishing services, namely, publication of multimedia material online in the field of children's entertainment; Publication of journals in the field of children's entertainment; Producing of motion pictures, plays and videos, namely, motion picture film production, theatre productions, and video production; Publishing by electronic means; Publishing of books in the field of children's entertainment; Providing television programs, not downloadable, via video-on-demand services; Production of television programs in the field of children's entertainment; Educational services, namely, conducting programs in the field of children's entertainment; Distribution of television programmes, not for the purpose of transportation; Distribution of films, not for the purpose of transportation; Distribution of audio recordings, not for the purpose of transportation; Distribution of sound recordings, not for the purpose of transportation; Distribution of videos, not for the purpose of transportation; Production of audio and video recordings, other than advertising; Production of webcasts, other than advertising; Live entertainment, namely, live music concerts; Live entertainment production services in the nature of production of live music concerts in the field of children's entertainment; Organisation of social entertainment events; Entertainment services in the nature of production of sound recordings, other than advertising; Online electronic publication of books and journals in the field of children's entertainment; Providing online non-downloadable e-books in the field of children's entertainment; Party decorating;