Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
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U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Downloadable software in the nature of a mobile application for users to search, browse, create, modify, view, manipulate and purchase virtual retail consumer goods featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, and art, for use online and in online virtual worlds; downloadable software for generating, creating, storing, and trading, virtual goods, namely, crypto-collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by non-fungible tokens (NFTs); downloadable computer software for generating, creating, storing, and trading crypto-collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by and non-fungible tokens (NFTs); downloadable digital image files containing art images authenticated by non-fungible tokens (NFTs); downloadable software for viewing crypto-collectibles authenticated by non-fungible tokens (NFTs) and other application tokens; downloadable software for use in trading, storing, sending, receiving, accepting and transmitting crypto-collectibles authenticated by non-fungible tokens (NFTs) and other application tokens; downloadable virtual goods, namely, digital collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by non-fungible tokens (NFTs) using blockchain-based software technology and smart contracts; downloadable software for users to search, browse, create, modify, view, manipulate, and purchase virtual goods, namely, multimedia files containing digital art authenticated by non-fungible tokens (NFTs); digital media, namely, digital collectibles in the nature of image files containing digital art in the field of golf authenticated by non-fungible tokens (NFTs); digital collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by non-fungible tokens (NFTs) and other application tokens; digital collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by non-fungible tokens (NFTs) or other digital tokens used with blockchain technology; digital collectibles in the nature of downloadable audio and video recordings and downloadable multimedia files containing artwork in the field of golf authenticated by non-fungible tokens (NFTs) used with blockchain technology to represent a collectible item; Digital collectible downloadable videos and image files in the field of golf authenticated by non-fungible tokens (NFTs); Downloadable image files in the field of digital art authenticated by non-fungible tokens (NFTs); downloadable computer software for use in electronically trading, storing, sending, and receiving digital tokens used with blockchain technology; downloadable computer software for use in electronically trading, storing, sending, and receiving digital tokens used with blockchain technology to represent a collectible item; downloadable computer software for use in electronically trading, storing, sending, and receiving digital tokens used with blockchain technology for data storage and content access limitation; downloadable virtual goods, namely, computer programs featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, and art, for use online and in online virtual worlds; downloadable computer software for the issuance of digital collectibles authenticated by non-fungible tokens (NFTs) of value;
U.S Class(es): 100, 101, 102
Operating an online marketplace featuring digital collectibles; operating an online marketplace featuring buyers and sellers of digital collectibles including downloadable audio and video recordings and downloadable multimedia files containing artwork authenticated by blockchain-based non-fungible tokens (NFTs); online auction services; retail store services featuring virtual goods, namely golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, and art, for use online and in online virtual worlds; provision of an online marketplace for buyers and sellers of downloadable multimedia files containing artwork, text, audio and video relating to golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, and golf aids;
Cryptocurrency trading and exchange services; issuance of tokens of value; financial exchange services in the nature of cryptocurrency exchange services; cryptocurrency trading services; currency transfer services, namely, electric transfer of virtual currencies;
U.S Class(es): 100, 101, 107
Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, and art, for use online and in online virtual worlds; entertainment services, namely, providing online, non-downloadable virtual content in the nature of digital art and videos, featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, and art, for use online and in online virtual worlds; entertainment services, namely, providing online electronic games;
U.S Class(es): 100, 101
Providing online non-downloadable computer software platforms for providing access to crypto-collectibles, non-fungible tokens (NFTs) and other application tokens; providing temporary use of online non-downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, crypto-collectibles, non-fungible tokens (NFTs) and other application tokens, and managing digital transactions; hosting an online community website featuring technology that allows users to search, browse, create, modify, view, manipulate and purchase virtual retail consumer goods featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, art, and accessories for use online and in online virtual worlds; providing temporary use of online non-downloadable software that allows users to search, browse, create, modify, view, manipulate and purchase virtual retail consumer goods featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, art, and accessories for use online and in online virtual worlds; providing temporary use of online, non-downloadable software that allows users to search, browse, create, modify, view, manipulate and purchase virtual retail consumer goods featuring golf clubs, golf balls, golf bags, golf gloves, golf grips, golf tees, golf club heads, golf club head covers, clothing, footwear, headwear, bags, sports bags, backpacks, sports equipment, towels, golf aids, art, and accessories;