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We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
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The mark consists of a geometric design consisting of two loops and the word META.
Color is not claimed as a feature of the mark.
U.S Class(es): 107, 100, 101
Class Status: Active
Online Publication of educational materials, namely, publishing of electronic books, journals, newsletters, and electronic publications; online electronic publication of weblogs (blogs) in the field of advertising, marketing, business virtual reality and augmented reality; Providing online non- downloadable electronic publications in the nature of articles in the field of advertising, marketing, business, virtual reality, and augmented reality for software developers; Entertainment and educational services, namely, providing online non-downloadable publications in the nature of articles in the field of virtual reality technology via a website; Entertainment and educational services, namely, providing online non-downloadable publications in the nature of articles in the field of augmented reality technology via a website; Entertainment services, namely, providing online interactive and multiplayer and single player video games played via the internet or communication networks; Entertainment services, namely, providing online video games, computer games, electronic games, and interactive electronic games; Providing a computer game for use networkwide by network users; Virtual reality game services provided via the internet and other communications networks; Augmented reality game services provided via the internet and other communications networks; Entertainment services, namely, providing virtual reality games, interactive entertainment and virtual reality content and experiences; Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences; Entertainment services, namely, providing mixed reality games, interactive entertainment and mixed reality content and experiences; Entertainment services, namely, providing online virtual reality environments; Entertainment services, namely, providing online augmented reality environments; Augmented reality video production for entertainment purposes; Virtual reality video production for entertainment purposes; Multimedia entertainment production and publishing services; Entertainment services in the nature of production and post- production services of multimedia entertainment content; Entertainment and educational services, namely, providing non-downloadable movies, television shows, video webcasts, audiovisual, and multimedia works via the internet, as well as information, reviews, and recommendations regarding movies, television shows, video webcasts, audiovisual, and multimedia works; Providing information about online computer games and video games via the internet and other communications networks; Arranging and conducting educational conferences in the field of advertising, marketing, business, virtual reality, augmented reality, software development, social technology, and social networking; Organizing exhibitions, events, and conferences in the fields of culture, entertainment, education, and social networking for entertainment and educational purposes; Arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware; Organizing exhibitions in the field of interactive entertainment, virtual reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Arranging and conducting contests designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self-fulfillment, charitable, philanthropic, volunteer, public and community service and humanitarian activities, and sharing of creative work product; Organizing exhibitions, conferences, and events in the field of software development for educational purposes; Arranging and conducting contests for educational and entertainment purposes for software developers; Educational services, namely, organizing and conducting conferences and seminars in the fields of artificial intelligence and the internet of things; Educational services, namely, organizing and conducting conferences, courses, seminars, and online training in the fields of advertising, marketing, social networking, the internet, and social media, and distribution of course material in connection therewith; Training in the field of design, advertising and communication technologies; Providing information in the field of entertainment; Providing entertainment information including text, electronic documents, databases, graphics, photographic images and audio visual information, via the internet and other communications networks; Providing a website featuring non-downloadable articles in the fields of entertainment, secondary school, and collegiate life, and social and community interest groups; Sporting and cultural activities, namely, providing competitions and events; Entertainment services, namely, providing online non-downloadable videos featuring games being played by others; entertainment services, namely providing a website that allows users to broadcast game play to others; Arranging and conducting educational conferences in the field of software development; Educational seminars, classes, speaker series, conferences and training in the field of open source software and software development; Entertainment services, namely, ongoing comedy, drama, documentary, docu-series, animated, mystery, and reality web and television series provided over the Internet; Online journals, namely, blogs featuring comedy, drama, documentary, docu-series, animated, mystery, and reality and entertainment content; Providing online non- downloadable video clips, videos, vlogs, images, illustrations, articles, and abstracts of articles in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment; Providing online non-downloadable videos in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment; Educational services, namely, providing online nondownloadable publications in the nature of articles in the field of social media content; Providing information in the field of social media; Online electronic publishing of online articles concerning social media content; Publication of educational materials, namely, publishing of articles, manuals, journals and blogs in the fields of software development, artificial intelligence, machine learning, and building user interfaces; Arranging and conducting of training workshops in the field of advertising, marketing, business, virtual reality, augmented reality, software development social technology, and social networking; Conducting live online workouts and fitness instruction; Conducting fitness classes; Educational services, namely, conducting seminars, conferences, and workshops in the fields of health and wellness; Educational services, namely, organizing and conducting conferences and seminars in the fields of virtual reality, augmented reality, artificial intelligence and the internet of things; Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware; Entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, participate in sports activities, engage in health-promoting activities, make achievements in exercise and sports activities, and reach personal goals regarding exercise, sports activities, and fitness; Entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise, make healthy eating choices, and engage in other health promoting activities; Entertainment services, namely, incentive award programs designed to reward program participants who exercise; Entertainment services, namely providing a website for streaming entertainment content and live streaming video of entertainment events; Entertainment services, namely, providing online mixed reality game environments for entertainment purposes; Mixed reality video production; Entertainment services, namely, Multimedia production services; Online journals, namely, blogs featuring commentary, advice and information in the fields of health, wellness, sleep, fitness and nutrition; Online journals, namely, blogs in the field of advertising, marketing, business, virtual reality, augmented reality, software development, social technology and social media; Online journals, namely, weblogs (blogs) featuring content in the field of advertising, marketing, business, virtual reality, augmented reality, software development, social technology and social media; Entertainment services, namely, contest and incentive award programs designed to reward software developers who develop and complete new projects; Organizing exhibitions and events for cultural, educational, or entertainment purposes; Organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality, and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing exhibitions and events in the field of software development for educational purposes; Organizing exhibitions in the field of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing live exhibitions and conferences in the fields of culture, entertainment and social networking for entertainment and educational purposes; Personal coaching services in the field of sports, exercise, health, and fitness; Providing online non-downloadable prerecorded videos featuring athletic and fitness training; Providing a physical fitness assessment and a fitness score, and a personalized workout program based on that assessment and score for sports training purposes; Providing a website featuring fitness coaching, instructions, and training sessions; Providing a website featuring fitness instructions and training sessions; Providing a website featuring information regarding fitness training, and athletic skill development; Providing a website featuring information regarding fitness training, fitness coaching, fitness goals, and athletic skill development; Providing a website featuring information regarding sports, athletic skill development, and fitness training; Providing a website featuring prerecorded athletic and fitness training sessions; Information relating to entertainment provided on- line from a computer database; Providing entertainment information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, via the internet and communication networks; Providing group coaching in the field of sports, exercise, health, and fitness; Providing information regarding sports, athletic skill development, and fitness training accessible via the Internet; Providing online resources in the nature of nondownloadable news articles in the field of software development for software developers; Providing online non-downloadable prerecorded videos featuring athletic challenges, training, fitness sessions and challenges, and workouts accessible via the Internet; Publishing services, namely, multimedia publishing of electronic publications of others; Virtual reality video production;