Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Recorded and downloadable media, namely, downloadable and recorded computer software for use in accessing an entertainment database for providing, purchasing, renting, and accessing downloadable and non-downloadable movies, TV shows, videos, and music, blank digital storage media; digital media streaming devices; blank magnetic data carriers, blank recording discs; compact discs, DVDs, and other digital recording media, namely, pre-recorded DVDs, downloaded audio and video recordings, and CDs featuring entertainment, namely, biographies, filmographies, facts, trivia, character backstories, photo galleries, and bonus content of movies, motion pictures, documentaries, films, television programs, graphics, animation and multimedia presentations, videos, music, games; phonograph records featuring music; sound recording apparatus; video game cartridges; downloadable and recorded computer software for use in connection with a digital content subscription service; downloadable and recorded computer software for streaming, downloading, broadcasting, transmitting, distributing, reproducing, receiving, editing, organizing, storing, playing, extracting, encoding, decoding, and sharing music, audio, video, images, games, audiovisual, multimedia content and other data via a global communications network; downloadable and recorded computer software for text, image and sound transmission and display; downloadable and recorded computer software to enable users to view or listen to audio, video, text and multimedia content; downloadable and recorded computer software for creating and providing user access to searchable databases of information and data; downloadable and recorded computer software for purchasing, accessing and viewing movies, TV shows, videos, music, and multimedia content; downloadable and recorded computer software for accessing online information, namely, biographies, filmographies, facts, trivia, character backstories, photo galleries, and bonus content of movies, motion pictures, documentaries, films, television programs, graphics, animation and multimedia presentations, videos, music, games, and other audiovisual works; downloadable and recorded computer programs for accessing, browsing, and searching online databases; downloadable and recorded computer software for online shopping; downloadable and recorded computer software that provides retail and ordering services for a wide variety of consumer goods; downloadable and recorded computer software for accessing subscription-based digital media content in the field of video games; downloadable computer software for the retrieval of information, namely, biographies, filmographies, facts, trivia, character backstories, photo galleries, and bonus content of movies, motion pictures, documentaries, films, television programs, graphics, animation and multimedia presentations, videos, music, games, and other audiovisual works; downloadable mobile application software to enable users access to music, audio, video, games, audiovisual, multimedia content and other data; audiovisual recordings featuring entertainment programs, namely, movies, musical programs, TV shows, and videos on a variety of topics; downloadable audiovisual recordings featuring multimedia content containing fiction and non-fiction stories on a variety of topics provided via a video-on-demand service; downloadable audio files, music files, multimedia files, audio and video recordings, text files, written documents, audio recordings, and video recordings featuring fiction and non-fiction content on a variety of topics; DVDs, and high definition digital discs featuring fiction and non-fiction stories on a variety of topics; downloadable electronic books, magazines, periodicals, newsletters, newspapers, and journals all in the field of entertainment; digital media, namely, pre-recorded audio and video recordings featuring animated cartoons; downloadable podcasts, audio recordings, sound recordings, video recordings, television shows, and audio-visual recordings featuring commentary, fiction and non-fiction stories, news, interviews, television shows, and films; magnetically encoded gift cards;