Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
Hear what your peers love about Huski.ai for their trademark practices.
Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
Downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, football schedules, media guides, audio and visual recordings relating to football; football helmets, cell phone covers, magnetic coded charge cards, decorative magnets, prerecorded compact discs and DVDs featuring the sport of football, video games and computer game software, computer mouse pads, sunglasses, eyeglass cases; jewelry, watches, clocks, earrings, pins, bracelets, necklaces, charms, rings, collectible coins, commemorative coins, non-monetary coins of precious metal, pendants and key chains made of precious metal; posters, calendars, pictorial prints, series of books relating to football, magazines relating to football, stickers, bumper stickers, printed tickets to sports games and events, souvenir programs for sports events, trading cards, notepads, pictorial prints, picture postcards, art pictures, stationery, pens and pencils, printed collectible cards, collectible card and memorabilia holders; clothing, namely, tops, bottoms, headwear, caps, hats, t-shirts, shirts, sweatshirts, shorts, tank tops, sweaters, pants, jackets, golf shirts, knit shirts, jerseys, wristbands, warm up suits, gloves, ties, cloth bibs; sleepwear, namely, bathrobes and pajamas; underwear, socks; footwear, namely, sneakers; scarves, bandannas; swimwear; toys and sporting goods, namely, plush toys, stuffed animals, toy action figures, toy action figure accessories, dolls, golf balls, golf bags, golf club covers, footballs, board games relating to football, playing cards, jigsaw puzzles, billiard balls, dart boards, playing cards, miniature helmets, toy foam hands; mail order, on line retail store services and mail order catalog services, all featuring general consumer merchandise related to sports and sports teams; television broadcasting services; television transmission services; distribution of television programming to cable and satellite television systems; distribution of television programs for others; cable television broadcasting; radio broadcasting; broadcasting programming on the Internet; information transmission via electronic communications networks; transmission of information through video communication systems; communication services, namely, audio and video broadcasting; broadcasting services and provision of telecommunication access to video and audio content provided via a video on demand service via the Internet and television; streaming of audio material on the Internet; streaming of video material on the Internet; telecommunication services, namely, transmission of podcasts; electronic delivery of images and photos via a global computer network; providing multiple-user access to a global computer information network for the purpose of participating in interactive polling in the field of football; wireless communications services, namely, transmission of text, graphics, data, and entertainment information to mobile phones; mobile media services in the nature of electronic transmission of entertainment media content; Entertainment services in the nature of professional football games and exhibitions; providing sports and entertainment information via a global computer network, mobile applications, commercial on-line computer service or by cable, satellite, television and radio; arranging and conducting athletic competitions, namely, professional football games and exhibitions; production and distribution of radio and television programs in the field of sports; entertainment services in the nature of live shows featuring football games, exhibitions, competitions, and musical and dance performances; sporting activities, namely, football skills competitions and showcases; distribution of television programming to cable and satellite television systems; distribution of television programs for others; entertainment services, namely, a continuing subscription video program in the field of sports broadcast over the internet; Entertainment services, namely, a continuing subscription audio program in the field of football broadcast over the internet; Entertainment services, namely, providing online electronic games; football fan club services; providing a web site featuring sports news and entertainment news; Entertainment services in the nature of a fantasy football game;