Embrace the future of trademark practice with our AI-powered solution, providing a transformative approach to both trademark prosecution and litigation.
Maximize your brand's impact with AI-powered solutions for brand content creation, management and protection. (Invite only to pilot clients)
Empower creators with an AI-native gateway to seamlessly create, manage, monetize, and protect their digital assets in one central location.
Like a Google reverse image search and text search, but for trademarks. Search for existing marks in USPTO...
Catch potential conflicts as soon as they’re filed. Everything you need in one place.
Discover threats to your clients’ trademarks from over 60 million eCommerce listings.
Most advanced image recognition for trademark law
Case research has never been easier thanks to the largest knowledge graph in trademark law
For the first time, trademark lawyers and professionals have their own “achievement profiles”
Reconsidering portfolio management as revenue management
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Browse potential refusal cases in pending applications against existing marks
Browse new trademark applications everyday. Discover business trends
The only ranking in the industry that is based on big data analysis of attorneys’ performance on trademark applications and litigations
The only ranking in the industry that is based on big data analysis of brand litigation records and brand impact factor
Your source of data insights, technology progress, and industry trend of trademark law.
We are AI engineers and intellectual property litigation professionals. As innovators ourselves, we believe that creativity and innovation are what drive us forward, and we want all individuals, professionals, and businesses of all sizes enjoy and benefit from the process of innovation.
Huski.ai exists to make brand creation and protection easy with cutting-edge AI.
Built by AI experts in Silicon Valley who worked on self-driving cars and other cutting-edge tech innovations, Huski.ai is developing unprecedented technologies for trademark prosecution and protection, ultimately transforming trademark and brand protection for all.
We deeply appreciate the media's recognition about our work. It's a great motivation to keep us moving forward.
U.S Class(es): 021, 023, 026, 036, 038
Class Status: Active
xR Technology is a combination of hardware and software, including sensory interfaces, applications, and infrastructure, that enable content creation for virtual reality, mixed reality, virtual production, and cinematic reality. Utilizing video game software, rtx graphics cards/ graphics cards, processors, and Light-emitting Diode (LED) panels a realtime photo realistic environment is driven from computer systems through processors to project images on led panels in real time creating the illusion that an actor or object in is this virtual environment. The process is recorded into cinema cameras or any other visual / video/ or image capture device, and or computer capture card, allowing for the cinematic production to appear to be on location or even another planet, driving, etc, while in reality being on a virtual stage. XR allows for the creation of virtual photo realistic environments to exist on a variety of electronic visual mediums, namely, led panels, lcd panels. Projector screens, computer monitors, cellphones, digital eyewear, virtual reality goggles, digital or computer based watches, laptops, televisions, and all other visual computerized devices, video equipment used in connection with the processing, recording, reproduction, broadcasting, streaming, transmission, and reception of electronic or digital signals; downloadable computer programs and downloadable computer software, computer hardware and components of computers and other digital devices in the nature of cell phones, audio-video receivers, digital audio players and recorders, media players and recorders, personal digital assistants, cameras, video recorders, tablet computers, televisions, set top boxes, game players, and video monitors used for generating, processing, measuring, analyzing, recording, amplifying, enhancing, reproducing, transmitting, controlling, testing, receiving and playing video signals, files and images; multi-channel digital video processors; cinema digital video processors for motion picture; video or image adapter units for use in theaters; cinematographic equipment, namely, cinematographic cameras and projectors; Digital signal processing chips; integrated circuits; magnetic, optical and digital storage media, namely, prerecorded computer discs, compact discs, video discs, digital versatile discs, digital video discs, high definition digital discs, optical and magneto-optical discs and downloadable video, video and audio/video recordings, embedded with a feature that digitally processes and enhances the recording and playback of video and or images, video effects and video tracks contained therein; magnetic, optical, and digital storage media, namely, blank hard drives, solid state drives, and pre-recorded computer discs, compact discs, video discs, digital versatile (DVD) discs, digital video; magnetic, optical and digital storage media, namely, prerecorded computer discs, compact discs, video discs, digital versatile discs, digital video discs, high definition digital discs, blu ray discs, optical and magneto-optical discs, and downloadable and streamed video, video and audio/video recordings featuring education and entertainment, namely, television programs and films featuring fiction and nonfiction works on a variety of topics, namely, novels, plays and poetry; video equipment, apparatus, components and replacement parts therefor used for generating, processing, measuring, analyzing, recording, amplifying, enhancing, producing, reproducing, transmitting, storing, controlling, testing, receiving and playing, video and image signals, files, and sounds, and visual signals, files and images; sound cards; motherboards; graphics cards; downloadable computer programs and computer software for encoding and decoding of video and image signals; downloadable computer software for use in connecting, controlling and operating video and images; motion picture cinematographic films featuring fiction and nonfiction works on a variety of topics, and featuring the spoken word, images, music, sound and visual effects; computer hardware and downloadable software, and computer hardware and downloadable software systems for operating interactive TV and Over-The-Top (OTT) video and audio services, and for generating and displaying video-on-demand programming, visual media, TV programs, digital animation, video clips, film footage and audio data; television receivers; streaming video; televisions; video displays, namely, liquid crystal displays, light-emitting diode displays, High Definition (HD) displays and ultra HD displays; 4k displays and HDR displays; 8k video displays and 12k video displays; Remote controls for audio and video equipment and apparatus, and for conferencing systems; portable recording and playback equipment, namely, apparatus for recording, transmission or reproduction of sound and images; video cameras; video interfaces, namely, interface circuits for video cameras and wearable electronics, namely, wearable computers in the nature of smartwatches and wearable digital electronic devices in the nature of smartwatches comprised primarily of recorded software for viewing, sending and receiving texts, emails, data and information from smart phones, tablet computers and portable computers, and display screens, and also featuring a bracelet and wristwatch; electronic cables, speaker cables, high definition data cables, high-definition multimedia interface cables; downloadable video game software; downloadable computer programs for video and computer games for playing and enhancing video and downloadable computer games; content creation tool in the nature of downloadable computer software used to create, mix, calibrate, monitor and produce images, signals, videos, and film visual effects for onset viewing; set top boxes; optical and magneto-optical disc players and recorders for audio, video and computer data; next generation disc players, namely, universal disc players, optical disc players; computers; personal computers, tablet computers; laptop computers; mobile phones; smart phones; mobile devices, namely, mobile data receivers, mobile computers, Internet-connected digital media receivers and streaming devices; computer servers, over-the-top content (OTT) boxes, namely, set-top boxes; digital media streaming devices; Electronic apparatus and devices for controlling access to pay television services; In-vehicle entertainment systems comprised of video display units and control units thereof; invehicle entertainment systems comprising of car televisions, portable media players, radios, and GPS navigation devices; downloadable instruction manuals sold as a unit for all of the aforesaid goods;